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Warframe on linux does this basically every launch. The day usually starts with downloading 3.8Gb of shaders, and sometimes it happens multiple times per day, sometimes after every …
Feb 19, 2025 · The Vulkan shaders can take upwards of 40 ~ 50 minutes to fully process/load during the first boot on a Linux machine. Workaround: Disable shader pre-caching in Steam …
Dec 15, 2023 · Many developers, myself included, have struggled with increasing build times. It’s especially awful if you build for multiple platforms. The reason behind this is, in most cases at …
Oct 2, 2021 · The time needed to build the entire shader cache depends on the game, some games are really pathetic in this regard - taking an hour or even more due to the sheer amount …
Mar 17, 2023 · your CPU probably isn't very strong. My shaders take maybe 20 seconds to optimize with a 13900k and DDR5 running at 8000mhz
I'm playing on Linux (Manjaro), and Dota2 has to process vulkan shaders every time I start the game (or at least every first time after a reboot). As this always takes a lot of time and it uses …
Sep 17, 2020 · Do you use the game files with another OS, probably Windows or another Linux with slightly different drivers? I once had a similar issue, using the same game files with …
Apr 7, 2023 · Howdy, Just moved over to Linux mint, like it so far! I'm trying to run final fantasy 14, but every time I start it it's processing vulkan shaders for a few minutes. Is there a way to make …
Jul 1, 2023 · Just moved to Linux Mint and I launch Street Fighter 6 I have to go through a really long 'Processing Vulkan Shaders' screen but it's giving me the option to skip it. Is there …
Feb 7, 2025 · I am on a ryzen 5 3600, compiling the shaders have cost me more than any other software I have compiled including linux kernel and some big Rust (programming language that …
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